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The Hollow Mire

The Hollow Mire

Level 50-65 · Dark swamp

Base creatures encountered here: Hollow WraithBog ZombieCursed ShadeMire BansheeRotting Colossus

History

A second swamp, deeper and older than the Black Mire, the Hollow Mire was never a province at all — it was the Second Kindred's burial ground, kept apart from everywhere people actually lived. The Sundering didn't need to change much here; it just stopped the dead from staying down. The Necromancer who commands it isn't an intruder — by every account, it's a caretaker role the Mire itself produced, tending graves that no longer hold still. Its light comes from the corpse-glow in the standing water, visible for miles after dark.

Boss — the Necromancer

the Necromancer

Guards this region's dungeon. Beatable once per day in Normal mode and once per day in Corrupted mode (stronger, requires a Corrupted/Ultimate Boss Key). See the Bosses page for the full key/drop system.